Rome Reborn: Difference between revisions
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== History of the project == | == History of the project == | ||
The | The project was initiated in 1996. It aimed to create 3D digital models depicting Rome's urban development from 1000 B.C. to A.D. 550, with a starting point in 320 CE. | ||
Rome Reborn version 1.0 was launched in 2007, 2.0 in 2008, 3.0 in 2018, 4.0 in November 2023. | Rome Reborn version 1.0 was launched in 2007, 2.0 in 2008, 3.0 in 2018, 4.0 in November 2023. |
Revision as of 13:51, 22 November 2023
Available
People
- Project Director: Bernard Frischer
Description
Rome Reborn is a digital recreation of ancient Rome using avatars for educational purposes.
Architectural elements and landmarks are divided into two categories:
1. Class I elements (e.g., the Colosseum) with detailed information are modeled by hand 2. Class II elements (less certain features) use 3D scan models
AI avatars are currently in development. There are no plans to cover periods beyond late antiquity. Dissemination occurs through Yorescape, offering virtual tours on various platforms, and free versions are available on Vimeo and YouTube.
History of the project
The project was initiated in 1996. It aimed to create 3D digital models depicting Rome's urban development from 1000 B.C. to A.D. 550, with a starting point in 320 CE.
Rome Reborn version 1.0 was launched in 2007, 2.0 in 2008, 3.0 in 2018, 4.0 in November 2023.