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==Available==
* https://www.flyoverzone.com/rome-reborn-flight-over-rome/


==Project Director==


Available online:
* Bernard Frischer
* http://romereborn.frischerconsulting.com/


== Description ==


'''Rome Reborn''' is a digital recreation of ancient Rome developed for educational and research purposes.


== DESCRIPTION ==
Architectural elements and landmarks are divided into two categories:
Rome Reborn is an international initiative whose goal is the creation of 3D digital models illustrating the urban development of ancient Rome from the first settlement in the late Bronze Age (ca. 1000 B.C.) to the depopulation of the city in the early Middle Ages (ca. A.D. 550). With the advice of an international Scientific Advisory Committee, the leaders of the project decided that A.D. 320 was the best moment in time to begin the work of modeling. At that time, Rome had reached the peak of its population, and major Christian churches were just beginning to be built. After this date, few new civic buildings were built. Much of what survives of the ancient city dates to this period, making reconstruction less speculative than it must, perforce, be for earlier phases. But having started with A.D. 320, the Rome Reborn team intends to move both backwards and forwards in time until the entire span of time foreseen by our mission has been covered.


== PEOPLE ==
1. Class I elements (e.g., the Colosseum) with detailed information are modeled by hand using software such as May, 3DS Max, and Blender
Project Director
Bernard Frischer, Director, Rome Reborn (President, Frischer Consulting)
Director of 3D Modeling, 1996-2008
Dean Abernathy, UCLA, University of Virginia
Director of 3D Modeling, 2008-2013
Kim Dylla, University of Virginia
Director of 3D Modeling, 2013-
Matthew Brennan, Indiana University
Director of 3D Scanning
Gabriele Guidi, Politecnico di Milano
Scientific Advisors
Dean Abernathy, UCLA, University of Virginia
Carla Amici, Department of Classical Archaeology, Università di Lecce
Darius Arya, American Institute for Roman Culture
Heinz Beste, Istituto Archeologico Germanico, Roma
Mary Boatwright, Department of Classics, Duke University
Bernd Breuckmann, Breuckmann GmbH, Meersburg, Germany
Fulvio Cairoli Giuliani, Faculty of Letters and Philosophy, Università di Roma "La Sapienza"
Diane Favro, Department of Architecture, UCLA
Angela Ferroni, Ministero per i Beni e le Attività Culturali
Philippe Fleury, Professeur de Latin Université de Caen Basse-Normandie
Gabriele Guidi, INDACO, Politecnico di Milano
Chris Johanson, Department of Classics, UCLA
Bernard Frischer, chair, Virtual World Heritage Laboratory, University of Virginia, Indiana University
David Koller, University of Virginia
Lynn Lancaster, Department of Classics, Ohio University
Paolo Liverani, Department of the Sciences of Antiquity, Università di Firenze
Sophie Madeleine, CIREVE (Centre Interdisciplinaire de Réalité Virtuelle), Université de Caen Basse-Normandie
Pascal Mueller, Procedural, Zurich, Switzerland
Eric Poehler, Department of Classics, University of Massachusetts, Amherst
Michael Raphael, Direct Dimensions, Owings Mills, Maryland, USA
Daniela Scagliarini Corlàita, Dipartimento di Archeologia, Università di Bologna
Philip Stinson, Department of Classics, University of Kansas
Russell Scott, Department of Greek and Latin, Bryn Mawr College
Robert Vergnieux, Université de Bordeaux-3, CNRS
Mark Wilson-Jones, Department of Architecture, University of Bath


Contributors
2. Class II elements (less certain features) use 3D procedural models created with ESRI's CityEngine
Hand modelers


    Dean Abernathy, UCLA, University of Virginia
The Rome Reborn urban model shows the city within the Aurelian Walls as it might have appeared in 320 CE. The model is used as the principal visual resource in the following educational virtual tours available on the Yorescape platform: "Rome Reborn: Basilica of Maxentius and Constantine," "Rome Reborn: Baths of Caracalla," "Rome Reborn: Flight over Ancient Rome," "Rome Reborn: Roman Forum," and "Rome Reborn: Pantheon." More tours are planned. The best place to start is "Flight over Ancient Rome," which is a two-hour tour with 39 stops and 12 time warps giving a synthetic view of the model and the city's economy, geography, governance, housing, infrastructure, and more. There are no plans to create urban models of Rome beyond late antiquity. Dissemination occurs through Yorescape, offering virtual tours on various platforms. The urban model has also been used as a resource for research. A free, one-week trial subscription is available to Yorescape, which also includes other virtual tours to iconic destinations such as the Acropolis in Athens and the Giza plateau.
    Brendan Beachler, UCLA Experiential Technologies Center
    Tom Beresford, UCLA Experiential Technologies Center
    Matthew Brennan, Virtual World Heritage Laboratory, University of Virginia, Indiana    University
    Renee Calkins, UCLA, Experiential Technologies Center
    Kim Dylla, University of Virginia
    Kathryn Fallat, UCLA Experiential Technologies Center
    Steven Guban, UCLA, Experiential Technologies Center
    Susuke Inoue, UCLA Experiential Technologies Center
    Chris Johanson, UCLA, Experiential Technologies Center
    Chad Keller, Institute for Advanced Technology in the Humanities, University of Virginia
    Alessio Mauri, CINECA (Bologna, Italy)
    Robert Pellegrino, UC Santa Barbara
    Phil Stinson, University of Kansas
    Satoru Sugihara, UCLA Experiential Technologies Center
    Carmen Valenciano, University of Madrid
    Leonardo Viale, Sequence Group
    Rebeka Vital, UCLA, Experiential Technologies Center
    Itay Zaharovits, UCLA, Experiential Technologies Center


Experts for 3D data capture and modeling
===History of the project===


    Francesco Bellandi, INDACO, Politecnico di Milano
The project was initiated in 1996 by Bernard Frischer (https://drive.google.com/file/d/16-L-5fwMrOX2eoHSoY00Gw53glSnAyXN/view?usp=sharing). With the help of an advisory committee of experts on Roman archaeology and topography, it aimed to create scientifically accurate 3D digital models depicting the city of ancient Rome.
    Nico Brunati, INDACO, Politecnico di Milano
    Luca Carosso, Università di Firenze
    Janez Donno, INDACO, Politecnico di Milano
    Sarah Dylla, IATH, University of Virginia
    Tommaso Grasso, Sutri, Italy
    Ignazio Lucenti, INDACO, Politecnico di Milano
    Laura Loredana Micoli, INDACO, Politecnico di Milano
    Stefano Magistrelli, INDACO, Politecnico di Milano
    Giorgia Morlando, INDACO, Politecnico di Milano
    Michele Russo, INDACO, Politecnico di Milano
    Alessandro Spinetti, Università di Firenze
    Michael Waters, IATH, University of Virginia


Software developers for user interfaces
Rome Reborn version 1.0 was launched in 2007, 2.0 in 2008, 3.0 in 2018, 4.0 in November 2023.


    Don Burns, Andes Engineering
[[category:3D]]
    Kim Dylla, University of Virginia
[[category:Projects]]
    Kejian Jin, ATS, UCLA
[[category:Archaeology]]‏‎
    Chris Johanson, UCLA
[[category:Architecture‏‎]]
    David Koller, IATH, University of Virginia
    Bob Kuehne, Blue Newt Software
    Robert Osfield, lead developer, Open Scene Graph (Glasgow, Scotland)
    Joan Slottow, ATS, UCLA
 
System Administration
 
    Shayne Brandon, littleBit Consulting
 
Digital Roman Forum Web Project
Editor-in-chief
 
    Bernard Frischer, Virtual World Heritage Laboratory, University of Virginia, Indiana University
 
Advisory Committee
 
    Chris Borgman, Department of Information Studies, UCLA
    Gregory Crane, Department of Classics, Tufts University
    Diane Favro, Department of Architecture, UCLA
    Russell Scott, Department of Greek and Latin, Bryn Mawr College
 
Translator and Editor of Greek and Latin Texts
 
    Jane W. Crawford, Department of Classics, University of Virginia
 
Web Design and Implementation
 
    Ewan Branda, UCLA Department of Architecture
 
Web Design and Implementation, Rome Reborn 1.0 project site
 
    Karey Darnell Helms
 
Web Design and Implementation, Rome Reborn 2.0 project site
 
    Douglas Ross, IATH, University of Virginia
    Sarah Dylla, IATH, University of Virginia
 
Web Design and Implementation, Rome Reborn 2.1 project site
 
    Adam McCune, Virtual World Heritage Laboratory, University of Virginia
 
Web Design and Implementation, Rome Reborn 2.2 project site
 
    Bernard Frischer, Frischer Consulting
 
== LINKS ==
 
 
* see http://www.romereborn.virginia.edu/
* see http://earth.google.com/rome/
* http://romereborn.frischerconsulting.com/people.php
 
 
== PAPERS ==
 
 
Frischer, Bernard, forthcoming. " "Cultural and Digital Memory: Case Studies from the Virtual World Heritage Laboratory," in Memoria Romana, edited by G. Karl Galinsky, Memoirs of the American Academy in Rome
 
Taylor-Nelms, Lee, Lynne Kvapil, John Fillwalk, Bernard Frischer, forthcoming. " "Investigating the Effectiveness of Problem-Based Learning in 3D Virtual Worlds. A Preliminary Report on the Digital Hadrian's Villa Project," Proceedings of the 2012 Conference of Computing Applications to Archaeology, Southampton, UK, 26-29 March 2012.
 
Frischer, Bernard, John Fillwalk, forthcoming. " "The Digital Hadrian's Villa Project. Using Virtual Worlds to Control Suspected Solar Alignments," forthcoming in Proceedings of the Annual Conference of The International Society for Virtual Systems and Multimedia 2012.
 
Dylla, Kimberly, Bernard Frischer et al., 2010. "Rome Reborn 2.0: A Case Study of Virtual City Reconstruction Using Procedural Modeling Techniques," in CAA 2009. Making History Interactive. 37th Proceedings of the CAA Conference March 22-26, 2009, Williamsburg, Virginia (Archaeopress: Oxford, 2010) 62-66.
 
Wells, Sarah, Bernard Frischer, et al., 2010. "Rome Reborn in Google Earth," in CAA 2009. Making History Interactive. 37th Proceedings of the CAA Conference March 22-26, 2009, Williamsburg, Virginia (Archaeopress: Oxford, 2010) 373-379. View Document
 
Frischer, B., 2008. "The Rome Reborn Project. How Technology is helping us to study history," OpEd, November 10, 2008. University of Virginia.
 
Frischer, B. and P. Stinson, 2007. "The Importance of Scientific Authentication and a Formal Visual Language in Virtual Models of Archaeological Sites: The Case of the House of Augustus and Villa of the Mysteries," in Interpreting The Past: Heritage, New Technologies and Local Development.
 
Proceedings of the Conference on Authenticity, Intellectual Integrity and Sustainable Development of the Public Presentation of Archaeological and Historical Sites and Landscapes, Ghent, East-Flanders, 11-13 September 2002. Flemish Heritage Institute, Ename Center for Public Archaeology and Heritage Presentation. 2007, Brussels, Belgium.
 
Frischer, B., 2006. "New Directions for Cultural Virtual Reality: A Global Strategy for Archiving, Serving, and Exhibiting 3D Computer Models of Cultural Heritage Sites," in Proceedings of the Conference, Virtual Retrospect 2005 (Bordeaux), 168-175.
 
Frischer, B., D. Abernathy, F.C. Giuliani, R. Scott, H. Ziemssen, 2006. "A New Digital Model of the Roman Forum," in "Imaging Ancient Rome. Documentation-Visualization-Imagination," edited by Lothar Haselberger and John Humphrey, Journal of Roman Archaeology, Supplementary Series 61, 163-182.
Guidi, G., B. Frischer, et al., 2005. "Virtualizing Ancient Rome: 3D Acquisition and Modeling of a Large Plaster-of-Paris Model of Imperial Rome," Videometrics VIII, edited by J.-Angelo Beraldin, Sabry F. El-Hakim, Armin Gruen, James S. Walton, 18-20 January 2005, San Jose, California, USA, SPIE, vol. 5665, 119-133.
 
Frischer, B., 2005. "The Digital Roman Forum Project: Remediating the Traditions of Roman Topography," in Acts of the 2nd Italy-United States Workshop, Rome, Italy, November 3-5, 2003, Berkeley, USA, May, 2005 edited by M. Forte, BAR International Series 1379 (Oxford 2005) 9-21.
 
 
 
 
[[Category:Projects]]
[[category:cultural heritage]]
[[category:visualisation]]
[[category:prototypes]]

Latest revision as of 14:44, 23 November 2023

Available

Project Director

  • Bernard Frischer

Description

Rome Reborn is a digital recreation of ancient Rome developed for educational and research purposes.

Architectural elements and landmarks are divided into two categories:

1. Class I elements (e.g., the Colosseum) with detailed information are modeled by hand using software such as May, 3DS Max, and Blender

2. Class II elements (less certain features) use 3D procedural models created with ESRI's CityEngine

The Rome Reborn urban model shows the city within the Aurelian Walls as it might have appeared in 320 CE. The model is used as the principal visual resource in the following educational virtual tours available on the Yorescape platform: "Rome Reborn: Basilica of Maxentius and Constantine," "Rome Reborn: Baths of Caracalla," "Rome Reborn: Flight over Ancient Rome," "Rome Reborn: Roman Forum," and "Rome Reborn: Pantheon." More tours are planned. The best place to start is "Flight over Ancient Rome," which is a two-hour tour with 39 stops and 12 time warps giving a synthetic view of the model and the city's economy, geography, governance, housing, infrastructure, and more. There are no plans to create urban models of Rome beyond late antiquity. Dissemination occurs through Yorescape, offering virtual tours on various platforms. The urban model has also been used as a resource for research. A free, one-week trial subscription is available to Yorescape, which also includes other virtual tours to iconic destinations such as the Acropolis in Athens and the Giza plateau.

History of the project

The project was initiated in 1996 by Bernard Frischer (https://drive.google.com/file/d/16-L-5fwMrOX2eoHSoY00Gw53glSnAyXN/view?usp=sharing). With the help of an advisory committee of experts on Roman archaeology and topography, it aimed to create scientifically accurate 3D digital models depicting the city of ancient Rome.

Rome Reborn version 1.0 was launched in 2007, 2.0 in 2008, 3.0 in 2018, 4.0 in November 2023.‏‎