Rome Reborn

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DESCRIPTION

Rome Reborn is an international initiative whose goal is the creation of 3D digital models illustrating the urban development of ancient Rome from the first settlement in the late Bronze Age (ca. 1000 B.C.) to the depopulation of the city in the early Middle Ages (ca. A.D. 550). With the advice of an international Scientific Advisory Committee, the leaders of the project decided that A.D. 320 was the best moment in time to begin the work of modeling. At that time, Rome had reached the peak of its population, and major Christian churches were just beginning to be built. After this date, few new civic buildings were built. Much of what survives of the ancient city dates to this period, making reconstruction less speculative than it must, perforce, be for earlier phases. But having started with A.D. 320, the Rome Reborn team intends to move both backwards and forwards in time until the entire span of time foreseen by our mission has been covered.

PEOPLE

Project Director: Bernard Frischer, Director, Rome Reborn (President, Frischer Consulting)

Director of 3D Modeling, 1996-2008: Dean Abernathy, UCLA, University of Virginia

Director of 3D Modeling, 2008-2013: Kim Dylla, University of Virginia

Director of 3D Modeling, 2013-present: Matthew Brennan, Indiana University

Director of 3D Scanning: Gabriele Guidi, Politecnico di Milano

Scientific Advisors: Dean Abernathy, UCLA, University of Virginia Carla Amici, Department of Classical Archaeology, Università di Lecce Darius Arya, American Institute for Roman Culture Heinz Beste, Istituto Archeologico Germanico, Roma Mary Boatwright, Department of Classics, Duke University Bernd Breuckmann, Breuckmann GmbH, Meersburg, Germany Fulvio Cairoli Giuliani, Faculty of Letters and Philosophy, Università di Roma "La Sapienza" Diane Favro, Department of Architecture, UCLA Angela Ferroni, Ministero per i Beni e le Attività Culturali Philippe Fleury, Professeur de Latin Université de Caen Basse-Normandie Gabriele Guidi, INDACO, Politecnico di Milano Chris Johanson, Department of Classics, UCLA Bernard Frischer, chair, Virtual World Heritage Laboratory, University of Virginia, Indiana University David Koller, University of Virginia Lynn Lancaster, Department of Classics, Ohio University Paolo Liverani, Department of the Sciences of Antiquity, Università di Firenze Sophie Madeleine, CIREVE (Centre Interdisciplinaire de Réalité Virtuelle), Université de Caen Basse-Normandie Pascal Mueller, Procedural, Zurich, Switzerland Eric Poehler, Department of Classics, University of Massachusetts, Amherst Michael Raphael, Direct Dimensions, Owings Mills, Maryland, USA Daniela Scagliarini Corlàita, Dipartimento di Archeologia, Università di Bologna Philip Stinson, Department of Classics, University of Kansas Russell Scott, Department of Greek and Latin, Bryn Mawr College Robert Vergnieux, Université de Bordeaux-3, CNRS Mark Wilson-Jones, Department of Architecture, University of Bath

Contributors/ Hand modelers:

Dean Abernathy, UCLA, University of Virginia Brendan Beachler, UCLA Experiential Technologies Center Tom Beresford, UCLA Experiential Technologies Center Matthew Brennan, Virtual World Heritage Laboratory, University of Virginia, Indiana University Renee Calkins, UCLA, Experiential Technologies Center Kim Dylla, University of Virginia Kathryn Fallat, UCLA Experiential Technologies Center Steven Guban, UCLA, Experiential Technologies Center Susuke Inoue, UCLA Experiential Technologies Center Chris Johanson, UCLA, Experiential Technologies Center Chad Keller, Institute for Advanced Technology in the Humanities, University of Virginia Alessio Mauri, CINECA (Bologna, Italy) Robert Pellegrino, UC Santa Barbara Phil Stinson, University of Kansas Satoru Sugihara, UCLA Experiential Technologies Center Carmen Valenciano, University of Madrid Leonardo Viale, Sequence Group Rebeka Vital, UCLA, Experiential Technologies Center Itay Zaharovits, UCLA, Experiential Technologies Center

Experts for 3D data capture and modelling:

Francesco Bellandi, INDACO, Politecnico di Milano Nico Brunati, INDACO, Politecnico di Milano Luca Carosso, Università di Firenze Janez Donno, INDACO, Politecnico di Milano Sarah Dylla, IATH, University of Virginia Tommaso Grasso, Sutri, Italy Ignazio Lucenti, INDACO, Politecnico di Milano Laura Loredana Micoli, INDACO, Politecnico di Milano Stefano Magistrelli, INDACO, Politecnico di Milano Giorgia Morlando, INDACO, Politecnico di Milano Michele Russo, INDACO, Politecnico di Milano Alessandro Spinetti, Università di Firenze Michael Waters, IATH, University of Virginia

Software developers for user interfaces: Don Burns, Andes Engineering Kim Dylla, University of Virginia Kejian Jin, ATS, UCLA Chris Johanson, UCLA David Koller, IATH, University of Virginia Bob Kuehne, Blue Newt Software Robert Osfield, lead developer, Open Scene Graph (Glasgow, Scotland) Joan Slottow, ATS, UCLA

System Administration: Shayne Brandon, littleBit Consulting

Digital Roman Forum Web Project: Editor-in-chief Bernard Frischer, Virtual World Heritage Laboratory, University of Virginia, Indiana University

Advisory Committee:

Chris Borgman, Department of Information Studies, UCLA Gregory Crane, Department of Classics, Tufts University Diane Favro, Department of Architecture, UCLA Russell Scott, Department of Greek and Latin, Bryn Mawr College

Translator and Editor of Greek and Latin Texts: Jane W. Crawford, Department of Classics, University of Virginia

Web Design and Implementation: Ewan Branda, UCLA Department of Architecture

Web Design and Implementation, Rome Reborn 1.0 project site Karey Darnell Helms

Web Design and Implementation, Rome Reborn 2.0 project site Douglas Ross, IATH, University of Virginia Sarah Dylla, IATH, University of Virginia

Web Design and Implementation, Rome Reborn 2.1 project site Adam McCune, Virtual World Heritage Laboratory, University of Virginia

Web Design and Implementation, Rome Reborn 2.2 project site Bernard Frischer, Frischer Consulting

LINKS


PAPERS

Frischer, Bernard, forthcoming. " "Cultural and Digital Memory: Case Studies from the Virtual World Heritage Laboratory," in Memoria Romana, edited by G. Karl Galinsky, Memoirs of the American Academy in Rome

Taylor-Nelms, Lee, Lynne Kvapil, John Fillwalk, Bernard Frischer, forthcoming. " "Investigating the Effectiveness of Problem-Based Learning in 3D Virtual Worlds. A Preliminary Report on the Digital Hadrian's Villa Project," Proceedings of the 2012 Conference of Computing Applications to Archaeology, Southampton, UK, 26-29 March 2012.

Frischer, Bernard, John Fillwalk, forthcoming. " "The Digital Hadrian's Villa Project. Using Virtual Worlds to Control Suspected Solar Alignments," forthcoming in Proceedings of the Annual Conference of The International Society for Virtual Systems and Multimedia 2012.

Dylla, Kimberly, Bernard Frischer et al., 2010. "Rome Reborn 2.0: A Case Study of Virtual City Reconstruction Using Procedural Modeling Techniques," in CAA 2009. Making History Interactive. 37th Proceedings of the CAA Conference March 22-26, 2009, Williamsburg, Virginia (Archaeopress: Oxford, 2010) 62-66.

Wells, Sarah, Bernard Frischer, et al., 2010. "Rome Reborn in Google Earth," in CAA 2009. Making History Interactive. 37th Proceedings of the CAA Conference March 22-26, 2009, Williamsburg, Virginia (Archaeopress: Oxford, 2010) 373-379. View Document

Frischer, B., 2008. "The Rome Reborn Project. How Technology is helping us to study history," OpEd, November 10, 2008. University of Virginia.

Frischer, B. and P. Stinson, 2007. "The Importance of Scientific Authentication and a Formal Visual Language in Virtual Models of Archaeological Sites: The Case of the House of Augustus and Villa of the Mysteries," in Interpreting The Past: Heritage, New Technologies and Local Development.

Proceedings of the Conference on Authenticity, Intellectual Integrity and Sustainable Development of the Public Presentation of Archaeological and Historical Sites and Landscapes, Ghent, East-Flanders, 11-13 September 2002. Flemish Heritage Institute, Ename Center for Public Archaeology and Heritage Presentation. 2007, Brussels, Belgium.

Frischer, B., 2006. "New Directions for Cultural Virtual Reality: A Global Strategy for Archiving, Serving, and Exhibiting 3D Computer Models of Cultural Heritage Sites," in Proceedings of the Conference, Virtual Retrospect 2005 (Bordeaux), 168-175.

Frischer, B., D. Abernathy, F.C. Giuliani, R. Scott, H. Ziemssen, 2006. "A New Digital Model of the Roman Forum," in "Imaging Ancient Rome. Documentation-Visualization-Imagination," edited by Lothar Haselberger and John Humphrey, Journal of Roman Archaeology, Supplementary Series 61, 163-182.

Guidi, G., B. Frischer, et al., 2005. "Virtualizing Ancient Rome: 3D Acquisition and Modeling of a Large Plaster-of-Paris Model of Imperial Rome," Videometrics VIII, edited by J.-Angelo Beraldin, Sabry F. El-Hakim, Armin Gruen, James S. Walton, 18-20 January 2005, San Jose, California, USA, SPIE, vol. 5665, 119-133.

Frischer, B., 2005. "The Digital Roman Forum Project: Remediating the Traditions of Roman Topography," in Acts of the 2nd Italy-United States Workshop, Rome, Italy, November 3-5, 2003, Berkeley, USA, May, 2005 edited by M. Forte, BAR International Series 1379 (Oxford 2005) 9-21.

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